Roadmap
The road ahead
An honest look at where we are. Stages overlap — we update this page as milestones land.
- 01
Done
Prototype
- Headless game server with its own database
- Persistent world state
- First world assets rendering in Unreal Engine 5
- 02
In progress
World Building
- Faithful materials, dyes and lighting
- Terrain, vegetation and world streaming
- Time of day and weather
- 03
Planned
Core Systems
- Networking and protocol between client and server
- Accounts, characters and inventory
- Movement and a server-authoritative combat core
- 04
Planned
Content Creation
- Characters, gear and animation
- Enemies, gathering and crafting
- Settlements, quests and expeditions
- 05
Planned
Closed Testing
- First playable build for a small group of testers
- Stability, performance and balance passes
- 06
Planned
Open Testing
- Test servers open to everyone
- Stress tests, wipes and the last balance passes before launch
- 07
Planned
Launch
- Public servers
- The island, alive again